Role:
Senior Lighting Artist

Overview:
- Codeveloped by Criterion Games and Ghost Games.
- Supported the lighting team based in Ghost's Gothenburg studio in delivering all in-game environment and cinematic lighting.
- Worked alongside Lead Lighting Artist and Franchise Art Director to create next generation art bar and set visual style for key production milestones.
- Directly responsible for the lighting of key districts and roads within the open world environment.
- Supported cinematic and marketing teams in the creation of in-game cutscenes, trailers, screenshots and key art.

Platforms: 
PS4, Xbox One, PS3, Xbox 360, PC

Dates: 
November 2012 – July 2013