Role:
Lead Artist/Art Director
Overview:
- Developed by EA Bright Light in association with Hasbro.
- Supervised a team of artists in the creation of conceptual art, environments, lighting, animation, visual effects, UX/UI, graphic design and game brand marketing.
- Responsible for managing a multi-disciplined team porting the Wii Sku of Family Game Night to Xbox 360.
- Art Directed two new themed environments and one new game for the Xbox 360 platform.
- Directly responsible for all in-game environment, character and cutscene lighting.
Platforms:
Xbox 360
Dates:
January 2008 – June 2008