Role:
Studio Art Director

Overview:
- Developed by Space Ape Games.
- Responsible for leading a team in the visual development of the game's artistic direction through key art, visual quality targets and style guides.
- Worked closely with the Transformers brand creative team, developing the game’s art direction and overall product vision.
- Supervised a team of artists in creating conceptual art, characters, environments, lighting, animation, vfx, UX/UI, graphic design, performance and brand marketing.
- Directed all project management, scheduling and scoping, working alongside the team to drive quality and efficiency. Managed, mentored and recruited artists at varying levels.
- Presented game art vision to multiple groups, including Hasbro senior leadership team, fan community leaders and industry launch press.

Platforms:
iOS, Android

Dates:
January 2015 – Current